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Thread: Board Game Design:: Pros and cons of posting all rules of a game in...

by ElKitch Currently I am working on a wargame. First prototype is finished, we did some playtesting and some new rules have replaced old ones. Time for more testing!However, it would also be nice to...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by zedturtle Yes, it is scary. And yes I'm doing it right now.The feedback will be critical (probably in more ways than one) and it will make your game better. There are very few instances of anyone...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by kurthl33t I love posting up in-progress rules! I can get immediate feedback on what is clear or unclear, what seems fun or boring, what works or does not work, etc. And no one is really going to be...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by byronczimmer Pros: People who are interested will help.Cons: People who are interested will help.I've been reviewing ZedTurtle's Abbey game because it interests me and he's taken some hard hits so...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by zedturtle byronczimmer wrote:...and he's taken some hard hits so far, so you're kind of baring your soul a bit.Nothing that wasn't warranted (game-wise), I tell new face-to-face playtesters: "I...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by Sam and Max Well, at least you're not paranoid someone's gonna steal your game. Bonus points for you! :laugh:Only thing to "worry" about is that your playtesters are going to forget which rules...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by ptdnet No cons, only pros.

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by s3rvant It's what I did for Chainmaster, which ultimately led to its discovery by AEG and eventually became Nightfall, so share away!

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by ElKitch Got a thick skin and usually I can tell when somsone criticizes me or my things in a constructive way or just to pick on me. Got to get things straight and translate the whole thing and...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by Jice If you don't do it now, it's going to hurt more when you do it later I find. If I didn't get some vitriolic reports on my games, chances are I would have never made them into the better...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by Omega2064 Ok. Pros:You get feedback and blind playtesters. A must for any game.People can point out spelling and rules errors that are easily missed.People can point out where rules are too vague,...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by Scott85 Omega2064 wrote:Ok. Cons:If you are planning to try and sell your game to a company, keep in mind that posting it near complete or more often complete on the BGG, or the net iteself...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by Omega2064 At least a dozen now. Some have it in their submission guidelines too.

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by Mephansteras Omega2064 wrote:At least a dozen now. Some have it in their submission guidelines too.Is there a list of them somewhere? That could be really useful information.

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by Omega2064 Not that I know of. I ran into the ones I have so far by asking about submissions.SJG and I believe FFG do, Hasbro does, and I wouldnt be surprised if all the big game publishers didnt...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by kurthl33t Omega2064 wrote:The good news is that for every one that locks the door. Theres another that throws wide the door, or at least are keeping an eye out for web published games. I believe...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by manyslayer Omega2064 wrote:I believe D-Day Dice and Robo Derby Express both got picked up that way. Probably many more.Robo Derby Express was for a print-and-play design contest. I think D_Day Dice...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by aliquis I don't see the problem.

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by HilkMAN Omega2064 wrote:Not that I know of. I ran into the ones I have so far by asking about submissions.SJG and I believe FFG do, Hasbro does, and I wouldnt be surprised if all the big game...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by Omega2064 It does for at least two I looked at who had in the submissions guidelines to the effect of. "Game cannot have been previously posted online or published." Most just have the "online"...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by rseater Omega2064 wrote:The good news is that for every one that locks the door. Theres another that throws wide the door, or at least are keeping an eye out for web published games. I believe...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by rseater The main drawback is confusion about which version is the final/latest/official version. Since you can't upload updates to a file on BGG (and modding of files can be slow), it may be best...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by ElKitch Thanks! That's valuable information!

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by Clive65 ElKitch wrote:Print and play wont be possible, as you need a board, units, dice etc. But it would be nice to indeed get out of the vacuum and let others give feedback.You would be surprised...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by Omega2064 ElKitch wrote:Print and play wont be possible, as you need a board, units, dice etc. But it would be nice to indeed get out of the vacuum and let others give feedback.Reading that some...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by Draugtroll I wouldn't personally reveal any actual groundbreaking game mechanics though:P I just made a thread where i posted about my game without revealing how anything specifically...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by ElKitch Omega2064 wrote:You :sauron:really:sauron: havent looked at any PnP games have you? :whistle:Woah! No, I thought people PnP-ed cardgames mostly! Well, yes its very possible to build the...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by jmucchiello Omega2064 wrote:SJG and I believe FFG do, Hasbro does, and I wouldnt be surprised if all the big game publishers didnt have a ban on web published games submitted.SJG doesn't take...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by Omega2064 jmucchiello wrote:Omega2064 wrote:SJG and I believe FFG do, Hasbro does, and I wouldnt be surprised if all the big game publishers didnt have a ban on web published games submitted.SJG...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by jmucchiello Omega2064 wrote:SJG used to. But I havent looked at their guidelines in say 5 years maybee. Dont know if they still do or not. But as of the late 90s to early 2000s Hasbro had in their...

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Reply: Board Game Design:: Re: Pros and cons of posting all rules of a game...

by Brewtal_Legend I would say that posting the rules is definitely a good idea. Helps you find typos and understand which part of the rules may not be so easy for others to follow. If it gains enough...

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